/*	**********************************************************************
	File:		Game.cpp
	Author:		Adnan Srna, Peter Kober, Ivo Havranek
	Purpose:	AugmentedReality 2
	(up)Date:	March/April 2010
	Descr.:		Startup for our Augmented Reality 2 project
	Origin:		Salzburg University of Applied Science
	**********************************************************************	*/

#include "Game.h"

//--------------------------------------------------------------
void Game::setup(){
}

//--------------------------------------------------------------
void Game::update()
{
	manager.update();
}

//--------------------------------------------------------------
void Game::draw()
{
	manager.draw();
}

//--------------------------------------------------------------
void Game::keyPressed(ofKeyEventArgs& arg){ 	
	switch(arg.key){
		case 'q':
			ofAppGlutWindow::exitApp();
			break;
	}
}

//--------------------------------------------------------------
void Game::mouseMoved(int x, int y ){
}	

//--------------------------------------------------------------
void Game::mouseDragged(int x, int y, int button){
}

//--------------------------------------------------------------
void Game::mousePressed(int x, int y, int button){
}

//--------------------------------------------------------------
void Game::mouseReleased(){}

